TURN BASED GAMES
Create multiplayer asynchronous matches.
Gamedonia offers all you need to make turn based games that are engaging and fun. Auto-match players without the need to have everybody simultaneously connected to advance in the game.
Build any turn based game solution you can imagine with this module.
What are the benefits?
Matches take place asynchronously
No need to have players be simultaneously connected to play in multiplayer matches.
Code with what you
Create at your leisure combining push notifications, data collections and a pulling system.
Avoid cheating in
Every move in the game is verified, whether it is a player’s turn or whether a movement is correct.
Automatic player matching
When slots are still available, the auto-match accepts players accordingly and blocks joined players from taking turns.
Manage game information
Store player and game state information in Gamedonia’s servers and share it asynchronously with all players as turns are taken.
Keep players posted about events
Whenever the game starts, or an in-game event occurs, send notifications to all player logged in devices (unless disabled).
Turn based games, plus…
Store, retrieve and modify in-game data safely with a flexible database structure that allows great client-server architecture.
Gamedonia backend platform
Have a question?
Want to learn more?