Gamelab 2015, 24 – 26 June in Barcelona


A game development conference in Barcelona? We’re in!

Not just because it is in our home turf, but because the organization has made such good work the last few years, turning the event from local to an international conference.

So game developer, if you weren’t there this year, you don’t want to miss it in 2016.

Our team attended the networking area to preach what we know: backend technology for games.

Thank you all who met with us, we know we’ll see you soon building stuff for your games in our Dashboard.

Gamedonia will be in Gamelab 2016. We hope to see you there!


The event is structured in 5 different and well defined sections:

Main conference track. Where world-class speakers share their inspiring vision about the future of interactivity with the general audience and press.

Partners track. Where sponsors and partners organize workshops and specialized sessions and talk directly to the professional community.

Networking space. Where startups, indie developers and all kind of platforms interact and showcase their latest products and services.

Awards. Where the best games and project presented at Gamelab are publicly recognized.

Events. Where attendees, sponsors and guest continue networking after work hours (demo sessions, happy hours, parties, dinners, etc.).

Our team next stop is Game Conection Europe, taking place in Paris 28 – 30 October.


How can Gamedonia’s game backend modules help you?

From adding new play features to launching games on the cloud, Gamedonia carries the complete solution for mobile developers. The result?

Less code, more unity, and all the power any studio needs to build games at a professional level.