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GSN Games Acquires Gamedonia

GSN Games Acquires Gamedonia

Today, GSN Games is proud to announce the latest addition to our growing global organization with the acquisition of Gamedonia – a mobile games backend-as-a-service developer based in Barcelona, Spain. Financial terms of the deal were not disclosed.

This acquisition of both Gamedonia’s platform and team will help GSN Games power rapid game development across studios. Gamedonia’s talented team of eight technologists have already begun integrating with GSN Games. The team is working closely with our GSN Games India studio to implement its leading backend technology into India’s game development pipeline. Gamedonia, which will become GSN Games Barcelona, will work closely with the technology leadership team of GSN Games India.

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Heroes Empire – game release


When something works, you repeat. Right? At least this is what Frozen Shard thought when they decided to launch their third game in a row using Gamedonia platform. Though, that shouldn’t come as a surprise, because with Gamedonia publishing games across platforms and shops is easier to justify from a business standpoint.
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Swim Niyo – game release

swim niyo game

Yet another game release using Gamedonia. This week we’re covering Swim Niyo a little game made by a trio of developers from India. The team led by Muthusellapandi, publishes the game under the umbrella of the LivTek IT conglomerate. The developers relise that with the industy current state, the beautiful designs by Raj and Praveen are only the beginning of any project that seeks to be productive.
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Scheduled Jobs: power live game operations

scheduled jobs tool

After a closed beta, Gamedonia team is super excited to be officially releasing the Scheduled Jobs tool for all developers using our platform.

We’re adding this new tool to the Dashboard carrying you a lot of extra power to make games. Endless server code possibilities, with more flexibility and even easier.

We present you the first version of Gamedonia’s automated server code execution tool.

But, what’s that?
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